Difference between revisions of "Release Notes: 0.7.15.35154"
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(Created page with "New build, with an important bugfix causing crashed worlds! 0.7.15.35154 =New Features:= - PointClusterMesh now has jitter range property, which allows adding extra position...") |
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=Bugfixes:= | =Bugfixes:= | ||
− | - Fixed broken degenerate triangle detection in the physics engine, causing worlds to crash with the physical locomotion in use (particularly in [[User World: Club Mechadonix]]) | + | - Fixed broken degenerate triangle detection in the physics engine, causing worlds to crash with the physical locomotion in use (particularly in [[User World: Club Mechadonix|Club Mechadonix]]) |
Latest revision as of 20:03, 19 April 2019
New build, with an important bugfix causing crashed worlds! 0.7.15.35154
New Features:
- PointClusterMesh now has jitter range property, which allows adding extra position jitter to the generated particles
Tweaks:
- Enabled switching worlds using the Tab key when in VR mode
- Tweaked physics engine timestepping to be even more smoother
- Enabled multi-threading for physics engine on PC again
- Spawning things from the inventory and friends list is now undoable
- Physical locomotion now places user back at the spawn point when they fall below the map
Bugfixes:
- Fixed broken degenerate triangle detection in the physics engine, causing worlds to crash with the physical locomotion in use (particularly in Club Mechadonix)