LogiX Nodes

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Revision as of 23:40, 16 April 2019 by Richard (talk | contribs)
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LogiX Node Menu:

LogiX 1st Page.png


Nodes List - Line ONE

Line1.png

Actions:

--

++

Drive

Write

Write Latch


Audio:

Audio Clip Input

PlayOne Shot


Avatar:

Body Node Slot

Equip Avatar

Nearest User Hand

Nearest User Head


Colliders:

Sphere Detector


Color:

Alpha Blend

From HSL

From HSV

Hue

To HSL

To HSV


DEBUG:

Jump To Pulse (DEBUG)


Flow:

Events (sub-menu)

--- On Activate

--- On Deactivated

--- On Destroy

--- On Destroying

--- On Duplicate

--- On Loaded

--- On Paste

--- On Start


Flow:

Boolean Latch

Delay

Delay With Value

Dynamic Impulse Receiver

Dynamic Impulse Receiver With Value 1

Dynamic Impulse Trigger

Dynamic Impulse Trigger With Value 1

Fire On Change

Fire On True

Fire While True

For

If

Impulse Multiplexer

One Per Frame

Sequence

Timer

Update

Updates Delay

Updates Delay with Value

While


Nodes List - Line TWO

Line2.png

Input

Uncommon (submenu)

--- byte

--- double

--- double 2

--- double 3

--- double 4

--- long

--- long 2

--- long3

--- long4

--- sbyte

--- short

--- ulong

--- ushort


Input

bool

bool2

bool3

bool4

dT

Enum Input 1

Euler

float

float2

float3

float4

Impulse

int

int2

int3

int4

RGBA

String

T

T*10

T/10

T/2

uint

unit2

uint3

uint4

UtcNow

Input Devices

Controllers (submenu)

--- Standard Controller

Haptics (submenu)

--- Trigger Haptics In Hierarchy

--- Trigger Haptics On Controller

Keyboard (submenu)

--- Key held

--- Key Pressed

--- Key Released

--- Type Delta

Mouse (submenu)

--- Left Mouse Button Held

--- Left Mouse Button Pressed

--- Left Mouse Button Released

--- Middle Mouse Button Held

--- Middle Mouse Button Pressed

--- Middle Mouse Button Released

--- Mouse Movement Delta

--- Mouse Position

--- Mouse Scroll Wheel Delta

--- Right Mouse Button Held

--- Right Mouse Button Pressed

--- Right Mouse Button Released

Interaction

Grabbable (submenu)

--- Grabbable Grabber

--- Is Grabbable Grabbed

--- Is Grabbable Scalable

--- On Grabbable Grabbed

--- On Grabbable Released

Locomotion

On Grip End

On Grip Start

On Grip Stay

Math

Binary (submenu)

--- Adder

--- Compose Bits Byte

--- Compose Bits Int

--- Compose Bits Long

--- Compose Bits Sbyte

--- Compose Bits Short

--- Compose Bits Uint

--- Compose Bits Ulong

--- Compose Bits Ushort

--- Extract Bits Byte

--- Extract Bits int

--- Extract Bits Long

--- Extract Bits Sbyte

--- Extract Bits Short

--- Extract Bits Uint

--- Extract Bits Ulong

--- Extract Bits Ushort

--- HalfAdder

Constraints (submenu)

--- E

--- U+03C0