Difference between revisions of "Is Character Controller (LogiX node)/ja"

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(Created page with "'''Is Character Controller'''ノードは入力の <code>Collider</code> が CharacterController (Component) であれば true を、そうでなければ false を出力...")
(Created page with "== 使用方法 ==")
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'''Is Character Controller'''ノードは入力の <code>Collider</code> が [[CharacterController (Component)]] であれば true を、そうでなければ false を出力します。
 
'''Is Character Controller'''ノードは入力の <code>Collider</code> が [[CharacterController (Component)]] であれば true を、そうでなければ false を出力します。
  
== Usage ==
+
== 使用方法 ==
  
 
== Examples ==
 
== Examples ==

Revision as of 05:22, 15 February 2022

Other languages:
English • ‎日本語
Is Character Controller
'Is Character Controller' LogiX node
Inputs
  ICollider Collider
Outputs
  Bool *

Is Character Controllerノードは入力の ColliderCharacterController (Component) であれば true を、そうでなければ false を出力します。

使用方法

Examples

Node Menu

NodeMenu-Physics/ja