Difference between revisions of "Is Character Controller (LogiX node)/ja"
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(Created page with "'''Is Character Controller'''ノードは入力の <code>Collider</code> が CharacterController (Component) であれば true を、そうでなければ false を出力...") |
(Created page with "== 使用方法 ==") |
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'''Is Character Controller'''ノードは入力の <code>Collider</code> が [[CharacterController (Component)]] であれば true を、そうでなければ false を出力します。 | '''Is Character Controller'''ノードは入力の <code>Collider</code> が [[CharacterController (Component)]] であれば true を、そうでなければ false を出力します。 | ||
− | == | + | == 使用方法 == |
== Examples == | == Examples == |
Revision as of 05:22, 15 February 2022
Is Character Controller | ||
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Inputs | ||
ICollider | Collider | |
Outputs | ||
Bool | * |
Is Character Controllerノードは入力の Collider
が CharacterController (Component) であれば true を、そうでなければ false を出力します。