Debug Line (LogiXノード)

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Revision as of 15:02, 11 February 2022 by Aesc (talk | contribs) (Created page with "== 使用方法 == <code>Point0</code> は、1つのラインのエンドポイントをCoordinate_spaces/ja#.E3.82.B0.E3.83.AD.E3.83.BC.E3.83.90.E3.83.AB.E3.81.A8.E3.83.AD....")
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Debug Line
'Debug Line' LogiX node
Inputs
  Impulse Display
  Float3 Point0
  Float3 Point1
  Color Color
  Float Radius
  Float Duration
Outputs
  Impulse OnDisplay

Debug Lineノードは、Displayへインパルスを入力すると、指定されたプロパティを持つ一時的な線を生成します。

使用方法

Point0 は、1つのラインのエンドポイントをグローバルポジションで決定します。


The Point1 determines the global position of the other line endpoint.


The Color determines the color of the line visual.


The Radius determines the radius of the line visual.


The Duration determines the number of seconds that the line visual persist.


The OnDisplay output fires an impulse when the line is successfully displayed.


Slots for the debug visuals are produced under a non-persistent slot under the root slot named '_DEBUG'. Children are produced under that slot for each individual user for whom a debug node fires.

Examples

Node Menu

Template:NodeMenu-Debug/ja