Difference between revisions of "Character Ground Collider (LogiX node)/ja"

From Neos Wiki
Jump to navigation Jump to search
(Created page with "Character Ground Collider (LogiXノード)")
 
(Created page with "'''Character Ground Collider''' ノードは、入力された <code>Character</code> CharacterController (Component) のユーザが立っているコライダへの参...")
Line 7: Line 7:
 
}}
 
}}
  
The '''Character Ground Collider''' node outputs a reference to the collider the user of the input <code>Character</code> [[CharacterController (Component)]] is standing on.
+
'''Character Ground Collider''' ノードは、入力された <code>Character</code> [[CharacterController (Component)]] のユーザが立っているコライダへの参照を出力するものです。
  
 
== Usage ==
 
== Usage ==

Revision as of 05:14, 15 February 2022

Other languages:
English • ‎日本語
Character Ground Collider
'Character Ground Collider' LogiX node
Inputs
  CharacterController Character
Outputs
  ICollider *

Character Ground Collider ノードは、入力された Character CharacterController (Component) のユーザが立っているコライダへの参照を出力するものです。

Usage

Output is null if there is no valid input or the relevant user is not standing on a surface.

Examples

Node Menu

NodeMenu-Physics/ja