Difference between revisions of "Tutorials"
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* [https://www.patreon.com/posts/creating-text-in-27945801 Creating text in Neos VR] | * [https://www.patreon.com/posts/creating-text-in-27945801 Creating text in Neos VR] | ||
*[https://www.youtube.com/watch?v=LoLPED9oJrU Customising Inventory Thumbnails] | *[https://www.youtube.com/watch?v=LoLPED9oJrU Customising Inventory Thumbnails] | ||
+ | * [https://www.youtube.com/watch?v=DPPZPY9W_ZU DeveloperMode, The thing you shouldn't use.] | ||
* [https://www.youtube.com/watch?v=QALSJS_B6KI Permissions Part 1] | * [https://www.youtube.com/watch?v=QALSJS_B6KI Permissions Part 1] | ||
* [https://www.youtube.com/watch?v=JPMuaEJu7v4 Permission Pt. 2 - Advanced] | * [https://www.youtube.com/watch?v=JPMuaEJu7v4 Permission Pt. 2 - Advanced] |
Revision as of 18:32, 4 September 2019
These tutorials cover variety of features of Neos, from basic tools and features to examples of building specific objects and environments. Each link includes a video tutorial.
Introduction
Basic Tools
- Material Gun
- Glue Tooltip
- Light Tooltip
- Shape Tooltip
- Measuring Tooltip
- Pen Tooltip
- Label Tooltip
- Importer Tooltip (importing assets into Neos)
- Developer Tooltip (including scene and component inspector)
- LogiX Tooltip (basics of the Neos' visual programming system)
- Component Clone Tooltip
- Clone and apply dynamic Components with ComponentCloneTip
- Convex Hull Brush
- Developer tools
Asset Workflow
- Importing Assets
- Creating Materials
- Creating procedural white noise material
- Convex Hull Decomposition
- Upgrade your world with physical locomotion
- Improve your world collider settings
- Easily center your imported geometry in Neos
- Crafting skyboxes using Neos VR
- Lighting
- Import model, make it spin
- Building animated materials with LogiX
Art Tools
- Brush System Walkthrough
- Creating a grass brush
- Creating Brushes in NeosVR - Geometry Line Brushes
- Creating a leaf brush
Cloud Features
- Submitting Worlds to the public hub
Avatars
- Baking Avatar Meshes in Neos VR to improve performance
- Basic Avatar Setup
- Basic Facial Gestures with Standard Controller
- Customizing a Nametag
- Driving Shape keys with a Timer
- Dynamic Bone Chain in Neos VR - Quick & Easy Setup Tutorial
- Setting up dynamic bone chain
- Dynamic Bone Chain in Neos VR - Advanced Avatar Setup
- EyeLinearDriver for Automatic Character Blinking
- From A to Neos how to import avatars and set up a jaw bone
- Import 3D model avatar into Neos VR
- Manual jaw setup
- Manual avatar finger rig setup
- New Full Body Calibration tool in Neos VR (tutorial)
- Rig transfer tool
- Upgrading avatar with blendshapes / visemes
- Basic shape key manipulation with LogiX
Community Tools
- Blueprints v3.1
- Community created tools
- Neos VR Gadget Release: GestureWheel 1.0
- Particle creator
- Polymorphic plant brush
- PolyLogiX Multi Tool Tip
Building Tools
- Creating brushes in Neos VR part 1 - Geometry Line Brush
- Creating grass brush in Neos VR
- Building leaf brush in Neos VR
- Reliable Tool Scaling with RawDataTooltip
Building Objects
- Building a flashlight
- Adding interactivity to furniture models
- Building a fire torch (part of Magic Forest tutorials)
- Scripting interactive spaceship door
Building Environments
Building Magic Forest
- Setting up the forest (part 1)
- Making magic mushrooms (part 2)
- Building a fire torch (part 3)
Components
- Using AssetMultiplexer to change Materials.
- AxisAligner
- AxisPanner
- Boolean Switcher
- Boolean Toggle
- CircleAligner
- CharacterParenter Player Parenters in Neos VR - in depth physical locomotion tutorial
- Driving fields directly with DriveField
- Get string from Node.js app
- GrabInstancer
- LaserPointer Tool with RayDriver
- Panner1D, 2D, 3D
- Snap Target Note: BusinessLawyer has an example in one of his tutorial worlds too
- SphereAligner
- BasicToolip with RayCastOne
- Using ValueMultiDriver to drive FOUR lights
- ValueCopy
- ValueUserOverride for Local World State
LogiX
- Data Types
- Variables
- Dynamic Impulse nodes
- Logix Driven Material Management
- Visual scripting in VR #1 Introduction to LogiX
- Visual scripting in VR #2 Working with nodes
- Visual scripting in VR #3 Data Types
- Visual scripting in VR #4 Controlling properties
- Visual scripting in VR #5 Coordinate Spaces
- Visual scripting in VR #6 Checkboxes and Buttons
- Visual scripting in VR #7 Finalizing Your Setup
- Visual scripting in VR #8 Variables
NCR
Misc
- Creating text in Neos VR
- Customising Inventory Thumbnails
- DeveloperMode, The thing you shouldn't use.
- Permissions Part 1
- Permission Pt. 2 - Advanced
- Permissions Pt. 3 - Examples
- Player Teleporters
- Player Force Fields / Bounce Pads