Difference between revisions of "Setting up Basic Permissions"

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(Created page with "There are two basic permissions per user: * Transferring objects (via dragging them or as equipped tooltips and item shelves) * Saving own copy of the world And additionally...")
 
 
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There are two basic permissions per user:
 
There are two basic permissions per user:
 
* Transferring objects (via dragging them or as equipped tooltips and item shelves)
 
* Transferring objects (via dragging them or as equipped tooltips and item shelves)
 
* Saving own copy of the world
 
* Saving own copy of the world
  
And additionally each user can be configured with allowed locomotion modes (this sits on the CommonTool component).
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And additionally each user can be configured with allowed locomotion modes (this sits on the [[CommonTool (Component)|CommonTool component]]).
  
All of these are configured by the CommonAvatarBuilder component, which usually sits on "User Spawner" object in the scene.
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All of these are configured by the [[CommonAvatarBuilder (Component)|CommonAvatarBuilder component]], which usually sits on the [[User Spawner]] slot in the [[Root]] of the world.
  
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Open inspector for this component to configure these settings. To restrict locomotion modes, disable "AllowAnyLocomotionForXYZ" (where XYZ is Owner/Host/Guest) and then add new items to the "AllowedLocomotionModes" list.
 
Open inspector for this component to configure these settings. To restrict locomotion modes, disable "AllowAnyLocomotionForXYZ" (where XYZ is Owner/Host/Guest) and then add new items to the "AllowedLocomotionModes" list.
  
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If the list is empty, no locomotion will be available.
 
If the list is empty, no locomotion will be available.
  
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The settings take effect for newly joined users. To make them affect you, you need to close the experience and load it again, so your avatar gets respawned.
 
The settings take effect for newly joined users. To make them affect you, you need to close the experience and load it again, so your avatar gets respawned.
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Latest revision as of 19:55, 26 August 2021

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There are two basic permissions per user:

  • Transferring objects (via dragging them or as equipped tooltips and item shelves)
  • Saving own copy of the world

And additionally each user can be configured with allowed locomotion modes (this sits on the CommonTool component).

All of these are configured by the CommonAvatarBuilder component, which usually sits on the User Spawner slot in the Root of the world.

Open inspector for this component to configure these settings. To restrict locomotion modes, disable "AllowAnyLocomotionForXYZ" (where XYZ is Owner/Host/Guest) and then add new items to the "AllowedLocomotionModes" list.

If the list is empty, no locomotion will be available.

The settings take effect for newly joined users. To make them affect you, you need to close the experience and load it again, so your avatar gets respawned.