Difference between revisions of "Headless Client/Server"
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* The "loadWorldPresetName": loads a world based on neos world templates, the templates are: "SpaceWorld", "Basic Empty", "GridSpace", "Microworld", "Testing Scaling", "ScratchSpace", "ScratchSpace (mobile)", "Instancing Test", "Physical Locomotion Test" and "UIX Test" | * The "loadWorldPresetName": loads a world based on neos world templates, the templates are: "SpaceWorld", "Basic Empty", "GridSpace", "Microworld", "Testing Scaling", "ScratchSpace", "ScratchSpace (mobile)", "Instancing Test", "Physical Locomotion Test" and "UIX Test" | ||
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* The "defaultUserRoles" defines the user and access level for the world. The format is "USERNAME": "ROLE", The roles are: "Admin", "Builder", "Moderator", "Guest", "Spectator". | * The "defaultUserRoles" defines the user and access level for the world. The format is "USERNAME": "ROLE", The roles are: "Admin", "Builder", "Moderator", "Guest", "Spectator". | ||
* Run the executable to start the client | * Run the executable to start the client | ||
− | == Configuration for local or Cloud world save == | + | == Configuration for local or Cloud world save == <!--T:7--> |
To configure Headless Client/Server to act as a local storage server, set your world to <code>"saveAsOwner" : "LocalMachine"</code> (will be replaced after first execution with it's unique <code>startWorldURL</code>) as well as <code>"saveOnExit" : true</code> and your desired <code>autoSaveInterval</code>.<br /> | To configure Headless Client/Server to act as a local storage server, set your world to <code>"saveAsOwner" : "LocalMachine"</code> (will be replaced after first execution with it's unique <code>startWorldURL</code>) as well as <code>"saveOnExit" : true</code> and your desired <code>autoSaveInterval</code>.<br /> | ||
If you want the world data saved to the cloud (a valid dedicated neos account will be needed), set <code> "saveAsOwner" : "CloudUser"</code>. </br> | If you want the world data saved to the cloud (a valid dedicated neos account will be needed), set <code> "saveAsOwner" : "CloudUser"</code>. </br> |
Revision as of 13:57, 30 January 2021
Headless Client/Server are Neos command line builds excluding graphical user interface, allowing them to run effectively in scenarios where rendering is not needed such as on a server. Neos Pro users and all Patrons at the level Gunter and up have access to Headless Client/Server builds. See Discord channel #headless-client or contact your administrator to get your access code.
Installation
- Use the SteamCMD command
app_update 740250 -beta headless-client -betapassword your_code
Alternatively if you're using graphical interface:
- Go to Steam, open Neos Properties and go to the BETAs tab
- Use your code to activate the beta branch
- Switch to the headless-client branch
Configuration
- After Steam finishes the update, open the installation folder. You can find the headless client in the "Headless Client" subfolder.
- You can use the Config/DefaultConfig.json file to setup startup world or have it login into an account (please don't use your main Neos Account)
{ "tickRate": 60.0, "usernameOverride": "10 year old ThinkPad", "loginCredential": null, "loginPassword": null, "startWorld": { "sessionName": "Headless Lounge", "description": "This one is running on my 10 year old TabletPC. Let's see how well it runs!", "maxUsers": 16, "accessLevel": "Anyone", "tags": null, "mobileFriendly": false, "loadWorldURL": null, "loadWorldPresetName": "SpaceWorld", "defaultUserRoles": { "Gourry": "Admin" }, } }
- The "loadWorldPresetName": loads a world based on neos world templates, the templates are: "SpaceWorld", "Basic Empty", "GridSpace", "Microworld", "Testing Scaling", "ScratchSpace", "ScratchSpace (mobile)", "Instancing Test", "Physical Locomotion Test" and "UIX Test"
- The "defaultUserRoles" defines the user and access level for the world. The format is "USERNAME": "ROLE", The roles are: "Admin", "Builder", "Moderator", "Guest", "Spectator".
- Run the executable to start the client
Configuration for local or Cloud world save
To configure Headless Client/Server to act as a local storage server, set your world to "saveAsOwner" : "LocalMachine"
(will be replaced after first execution with it's unique startWorldURL
) as well as "saveOnExit" : true
and your desired autoSaveInterval
.
If you want the world data saved to the cloud (a valid dedicated neos account will be needed), set "saveAsOwner" : "CloudUser"
.
Please use the shutdown
command to allow the server to save any unsaved changes on shutdown.
Config file example:
{ "tickRate": 60.0, "usernameOverride": null, "loginCredential": null, "loginPassword": null, "startWorlds": [ { "sessionName": "My World 1", "description": null, "maxUsers": 32, "accessLevel": "LAN", "tags": null, "mobileFriendly": false, "loadWorldPresetName": "BasicEmpty", "saveAsOwner" : "LocalMachine", "autoRecover": true, "saveOnExit" : true, "autoSaveInterval" : 240, "forcedRestartInterval": -1.0 } ], "dataFolder": null, "cacheFolder": null }