Release Notes: 0.7.16.21029
New update 0.7.16.21029
New Features:
- Added voice level and voice mode indicator - this will help provide feedback on whether your audio is working and will always display if you're Muted, Shouting or Broadcasting
- Added help dialog texts written by @Anomalous (thank you for your contribution!)
- Added "Alpha From Intensity" texture processing option which estimates alpha from the intensity of the color channels (also preserves the color)
Tweaks:
- Item Shelves are now hidden in physical mode
- Laser stays visible when radial menu is open and you're holding an object
- Color Dialog is now updated when the color is changed externally
- Implemented caching for standard assets Uri's to avoid repeated allocations when accessing them frequently (should reduce some GC churn)
- Regenerated Precache data, which will speed up loading of the new hub for new users
Bugfixes:
- Fixed Type field editor in the inspector not being able to find types outside of BaseX (e.g. components defined in FrooxEngine would not be found)
- Fixed Hips calibration in the avatar creator (hopefully, don't have a proper three tracker setup so I can't test it fully)
- Fixed all external references breaking when duplicating a component
- Fixed audio stream events not getting cleaned up, causing objects to linger in memory and use extra CPU resources