Release Notes: 0.7.16.21029

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New update 0.7.16.21029

New Features:

- Added voice level and voice mode indicator - this will help provide feedback on whether your audio is working and will always display if you're Muted, Shouting or Broadcasting

- Added help dialog texts written by @Anomalous (thank you for your contribution!)

- Added "Alpha From Intensity" texture processing option which estimates alpha from the intensity of the color channels (also preserves the color)

Tweaks:

- Item Shelves are now hidden in physical mode

- Laser stays visible when radial menu is open and you're holding an object

- Color Dialog is now updated when the color is changed externally

- Implemented caching for standard assets Uri's to avoid repeated allocations when accessing them frequently (should reduce some GC churn)

- Regenerated Precache data, which will speed up loading of the new hub for new users

Bugfixes:

- Fixed Type field editor in the inspector not being able to find types outside of BaseX (e.g. components defined in FrooxEngine would not be found)

- Fixed Hips calibration in the avatar creator (hopefully, don't have a proper three tracker setup so I can't test it fully)

- Fixed all external references breaking when duplicating a component

- Fixed audio stream events not getting cleaned up, causing objects to linger in memory and use extra CPU resources