DataPresetValue (Component)

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Data Preset Value`1 component as seen in the Scene Inspector

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
PresetValue Float The value for the preset. Float is used as an example. Since this is a generic component, it can be used with any value.
TargetField IField<float> A reference to the field of the same type as PresetValue.

Usage

See DataPreset for usage.

Examples

Neos VR Tutorial: How to use Data Presets by ProbablePrime

Related Components