Checkbox (Component)

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Checkbox component as seen in the Scene Inspector

Intoduction

The Checkbox component is used with a Button component to provide a toggling state whenever the button is pressed.

Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
State Bool
TargetState IField<Bool> The Bool field to drive with the state of the checkbox
CheckVisual IField<Bool> The Bool field controlling visibility of the visual to display when the checkbox is in the checked state

Behavior

Examples

Typically you'd have a child of the checkbox's slot containing an Image component, and that slot's Active property is driven using the CheckVisual property of the checkbox. In addition, you can have a SpriteProvider driving the Image component.

See also ProbablePrime's tutorial on checkboxes.

Related Components