Set Character Gravity (LogiXノード)
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Set Character Gravity | ||
---|---|---|
Inputs | ||
Impulse | Apply | |
Float3 | Gravity | |
CharacterController | Character | |
Outputs | ||
Impulse | OnDone |
Set Character Gravity ノードは、入力された Character
CharacterController (Component) の Gravity
フィールドの値を入力 Gravity
ベクトルで上書きします。
使用方法
Gravity
の入力のデフォルトは[0;0;0]で、これは重力がないことに相当します。
The OnDone
output fires an impulse when the Gravity
field value of the input Character
has been set as a result of an impulse received at Apply
. No impulse will be fired if there is no valid Character
input.
Note that for the input CharacterController
to be affected, the impulse received at Apply
must be owned by the SimulatingUser
set in the referenced CharacterController component.