MeshCollider (Component)

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Mesh Collider component as seen in the Scene Inspector


Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
Offset Float3
Type ColliderType
CharacterCollider Bool
IgnoreRaycasts Bool
Mesh IAssetProvider<Mesh>



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