Is Character Controller (LogiXノード)
Revision as of 05:22, 15 February 2022 by Aesc (talk | contribs) (Created page with "'''Is Character Controller'''ノードは入力の <code>Collider</code> が CharacterController (Component) であれば true を、そうでなければ false を出力...")
Is Character Controller | ||
---|---|---|
Inputs | ||
ICollider | Collider | |
Outputs | ||
Bool | * |
Is Character Controllerノードは入力の Collider
が CharacterController (Component) であれば true を、そうでなければ false を出力します。