Difference between revisions of "Find Character Controller (LogiX node)"
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(Created page with "<languages></languages> <translate> The '''Find Character Controller''' node. <!--[[File:|border|256px|right]]--> == Inputs & Outputs == {| class="wikitable" |+Inputs |- | C...") |
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<languages></languages> | <languages></languages> | ||
<translate> | <translate> | ||
− | + | <!--T:1--> | |
+ | {{Infobox Logix Node | ||
+ | | Name = Find Character Controller | ||
+ | | Image =[[File: FindCharacterControllerFromUserNode.png | noframe | 128px | 'Find Character Controller' LogiX node ]] | ||
+ | | Input0Type = User | Input0Name = Source | ||
+ | | Output0Type = CharacterController | Output0Name = Character | ||
+ | }} | ||
− | <!--[[ | + | <!--T:2--> |
+ | The '''Find Character Controller''' node attempts to find and output a [[CharacterController (Component)]] from either the input user or slot. | ||
− | == | + | == Usage == <!--T:3--> |
− | + | This node has two versions which work slightly differently but to the same effect: | |
− | + | * The User variant of this node outputs the CharacterController associated with the input user's currently selected locomotion module. | |
− | + | * The Slot variant of this node attempts to output the closest CharacterController component from the input slot or its parent slots. | |
− | + | ** Failing this, it attempts to output the CharacterController associated with its active user's currently selected locomotion module. | |
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− | + | <!--T:6--> | |
− | + | If the User in question here is using a Locomotion Module that lacks a CharacterController such as NoClip this node will output null. | |
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− | + | <!--T:7--> | |
+ | The Default output is ''null''. | ||
− | == Examples == | + | == Examples == <!--T:4--> |
− | == Node Menu == | + | == Node Menu == <!--T:5--> |
</translate> | </translate> | ||
− | + | [[Category:LogiX{{#translation:}}|Find Character Controller]] | |
− | [[Category:LogiX|Find Character Controller]] | + | [[Category:LogiX:Physics{{#translation:}}|Find Character Controller]] |
− | [[Category:LogiX: Physics|Find Character Controller]] | ||
{{:NodeMenu-Physics}} | {{:NodeMenu-Physics}} |
Latest revision as of 03:48, 20 February 2022
Find Character Controller | ||
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Inputs | ||
User | Source | |
Outputs | ||
CharacterController | Character |
The Find Character Controller node attempts to find and output a CharacterController (Component) from either the input user or slot.
Usage
This node has two versions which work slightly differently but to the same effect:
- The User variant of this node outputs the CharacterController associated with the input user's currently selected locomotion module.
- The Slot variant of this node attempts to output the closest CharacterController component from the input slot or its parent slots.
- Failing this, it attempts to output the CharacterController associated with its active user's currently selected locomotion module.
If the User in question here is using a Locomotion Module that lacks a CharacterController such as NoClip this node will output null.
The Default output is null.