Difference between revisions of "Find Character Controller (LogiX node)"
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− | The '''Find Character Controller''' node attempts to find and output a CharacterController | + | The '''Find Character Controller''' node attempts to find and output a [[CharacterController (Component)]] from either the input user or slot. |
== Usage == <!--T:3--> | == Usage == <!--T:3--> |
Revision as of 09:42, 8 May 2021
Find Character Controller | ||
---|---|---|
Inputs | ||
User | Source | |
Outputs | ||
CharacterController | Character |
The Find Character Controller node attempts to find and output a CharacterController (Component) from either the input user or slot.
Usage
The user overload variant of this node outputs the CharacterController associated with that user's currently selected locomotion module (if one is present).
The slot overload variant of this node attempts to output the closest a CharacterController component on the input slot or its parent slots. Failing that, it attempts to output the CharacterController associated with its active user's currently selected locomotion module (if one is present).
Default output is null.