Difference between revisions of "Basic Controls/cs"

From Neos Wiki
Jump to navigation Jump to search
(Created page with "Základní ovládání")
 
(Created page with "== Seznam typů ovládání ==")
Line 1: Line 1:
 
<languages/>
 
<languages/>
== List of Controller Types ==
+
== Seznam typů ovládání ==
  
 
{{CollapseNew|Index Controllers|
 
{{CollapseNew|Index Controllers|

Revision as of 20:04, 7 April 2021

Other languages:
Deutsch • ‎English • ‎español • ‎čeština • ‎中文(中国大陆)‎ • ‎日本語 • ‎한국어

Seznam typů ovládání

Index Controllers (click to show) 
Index controller.png

Vive Controllers (click to show) 
Vive controller.png

Windows Mixed Reality Controllers (click to show) 
WMRController.png

Oculus Controllers (click to show) 
  • Oculus CV1
OculusCV1 controller.png
  • Oculus RiftS
RiftS controller.png

Cosmos Controllers (click to show) 
Cosmos controller.png

Desktop/Screen Mode Controls (click to show) 

THESE ARE CURRENTLY OUT OF DATE OR IN FLUX, THIS IS FOR LEGACY DEBUG MODE
Screen mode is current in development at this time. Currently it's in an unfinished state, and is intended for testing, debugging, and simple use-cases until it's finished. Some functionality is less accessible, or unavailable in screen mode at this time. Additional development for screen mode will occur at a later date.

  • Mouse Movement - Aim cursor/look around
  • Left Mouse Button - Primary action - Interact with UI/use equipped tool
  • Right Mouse Button - Grab - Move objects/equip tool (double click)
  • Middle Mouse Button - Secondary action/pack Logix (with Logix tool equipped)
  • Scroll wheel - Scale grabbed object
  • Ctrl + Scroll wheel - Scale self
  • Shift + Scroll wheel - Translate grabbed object on z-axis (towards/away)
  • Alt + Scroll wheel - Rotate grabbed object on x-axis
  • Ctrl + Scroll wheel - Rotate grabbed object on y-axis
  • Shift + Right Mouse Button - Touch grab/Grab reference from inspector/drag and drop values.
  • WASDQE - Move (forward/left/backward/right/up/down)
  • ZX - Rotate (left/right)
  • Delete - Delete grabbed object (preserves assets)
  • F - Duplicate grabbed object
  • I - Open scene inspector to object under cursor
  • Ctrl + Tab - Switch between open sessions
  • Ctrl + Z - Undo
  • Ctrl + Y - Redo
  • Ctrl + S - Save world/Save grabbed item into inventory (while inventory is open)
  • Ctrl + I - Open legacy inventory
  • Ctrl + Space - Open/Close Dash
  • Shift + Double Press Esc - Leave current session/close Neos (all sessions closed)
  • U - Open user space inspector
  • C - Open tool menu - "Create New" panel (DevTool)/Node selector (LogixTip)/Material inspector (MaterialTip)
  • R - Open context menu (when a tooltip is equipped)
  • L + Left Mouse Button - Extract Logix interface of a slot/component
  • P + Left Mouse Button - Set packing root (with Logix tool equipped)
  • K + Left Mouse Button - Unpack Logix from the selected slot
  • B + Left Mouse Button - Bake skinned meshes (when pointing at a slot in the inspector)
  • O - Deselect all
  • F2 - Toggle edit mode
  • F6 - Toggle UI editing mode
  • F8 - Toggle Desktop Mode

Quick/Emergency Shortcuts

There are quick or emergency shorts you can use to speed up your workflow or protect yourself.

  • Open/Close Dash - Put left controller near your head and press the App/Menu button
  • Open/Close World Switcher - Put the right controller near your head and press the App/Menu button
  • Open/Close Inventory - Put the left controller near your head, hold grip and press the App/Menu button
  • Open/Close Session Control - Put the right controller near your head, hold grip and press the App/Menu button
  • Emergency Disconnect - Put both controllers near your head and hold App/Menu buttons on both for a few seconds
  • Emergency Respawn - Put both controllers near your head, hold grip on either of them and hold App/Menu buttons on both for a few seconds

Build Edit Mode

- Edit Mode is typically used in worlds where you are a building and need elevated permissions to interact with it

  • Hold Both Controllers near your head, and 2x press the Context Menu

UI Edit Mode

- UI Edit mode is used when you wanted to Remove/Change Facets, or manually adjust a Tooltips position.

  • On Index/Oculus hold one of the dedicated userspace buttons (that opens/closes the dash) and double tap the other.
  • On Vive/WMR, hold down both menu buttons at the same time until both rings fill.

Other Menus

There are also other types of Menus that have their own control types or quirks