Difference between revisions of "As Character Controller (LogiX node)"
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− | {{ | + | <!--T:1--> |
− | + | {{Infobox Logix Node | |
+ | | Name = As Character Controller | ||
+ | | Image =[[File: AsCharacterControllerNode.png | noframe | 128px | 'As Character Controller' LogiX node ]] | ||
+ | | Input0Type = ICollider | Input0Name = Collider | ||
+ | | Output0Type = CharacterController | Output0Name = * | ||
+ | }} | ||
− | <!-- | + | <!--T:2--> |
+ | The '''As Character Controller''' node attempts to output the CharacterController component associated with the input <code>Collider</code>. | ||
− | == | + | == Usage == <!--T:3--> |
− | + | Output is ''null'' unless the input is a valid character collider. | |
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− | + | == Examples == <!--T:4--> | |
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− | + | == Node Menu == <!--T:5--> | |
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− | == Node Menu == | ||
</translate> | </translate> | ||
− | + | [[Category:LogiX{{#translation:}}|As Character Controller]] | |
− | [[Category:LogiX|As Character Controller]] | + | [[Category:LogiX:Physics{{#translation:}}|As Character Controller]] |
− | [[Category:LogiX: Physics|As Character Controller]] | + | {{:NodeMenu-Physics{{#translation:}}}} |
− | {{:NodeMenu-Physics}} |
Revision as of 20:27, 1 May 2021
As Character Controller | ||
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Inputs | ||
ICollider | Collider | |
Outputs | ||
CharacterController | * |
The As Character Controller node attempts to output the CharacterController component associated with the input Collider
.
Usage
Output is null unless the input is a valid character collider.