TextUnlitMaterial (Component)
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Fields
Fields | ||
---|---|---|
Name | Type | Description |
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated |
Enabled
|
Bool | Controls whether or not this component is enabled |
HighPriorityIntegration
|
Bool | |
_shader
|
IAssetProvider<Shader> | |
FontAtlas
|
IAssetProvider<ITexture2D> | |
TintColor
|
Color | |
OutlineColor
|
Color | |
BackgroundColor
|
Color | |
AutoBackgroundColor
|
Bool | |
GlyphRenderMethod
|
GlyphRenderMethod | |
PixelRange
|
Float | |
FaceDilate
|
Float | |
OutlineThickness
|
Float | |
FaceSoftness
|
Float | |
BlendMode
|
BlendMode | |
Sidedness
|
Sidedness | |
ZWrite
|
ZWrite | |
ZTest
|
ZTest | |
OffsetFactor
|
Float | |
OffsetUnits
|
Float | |
RenderQueue
|
Int |