SmoothValue (Component)

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Smooth Value`1 component as seen in the Scene Inspector

Introduction

The SmoothValue component smoothly interpolates a given value towards a target value at a set speed. To do this it drives the value it is interpolating.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
TargetValue Float The value that is being interpolated towards
Speed Float The speed at which it is interpolated
WriteBack Bool If WriteBack is enabled, writing to the driven value will also set TargetValue. If not, the driven value cannot be written to.
Value IField<float> The value that is being driven

Usage

Examples

Related Issues

#1341 - SmoothValue component doesn't support color

#1640 - SmoothValue<floatQ> behaves strangely when first driving a rotation

#1664 - BooleanValueDriver<floatQ> breaks Smooth Transform (rotation) / SmoothValue<floatQ>

#1711 - SmoothValue<T> Component Should have a CurvePreset field

Related Components