Release Notes: 0.7.16.21351
New Update 0.7.16.21351
New Features:
- More progress on the contextual tutorial framework and added more contextual tutorials for the following:
-- Scaling things and moving grabbed things
-- Equipping tools
-- Tool specific actions & Unequipping tools
-- Opening world orbs
-- Operating the circular menu and closing it
- RawDataTooltip now has UniqueTutorialKey, PrimartyTutorialDescription and SecondaryTutorialDescription fields that let you setup tutorial labels specific for your tool
- Added Culling and ZTest properties to the font material
Tweaks:
- Neos will now update the NCR/USD conversion ratio from the server
- The lowest ranking overload of node will now be spawned by default rather than alphabetical (e.g. float will be preferred to double)
- Neos API now supports fetching records by their path (e.g. inventory path) rather than unique recordID
- Changed "~" symbol to "≈" in USD value estimation to avoid confusion (thanks to @MR-Alex )
- Optimized world orbs to use less CPU power (the animation only plays briefly when clicked)
- Laser is now disabled when the contextual menu is open to help signify that you can't use the tool or click things when it's open
- Added logging for any unhandled exceptions, this should help diagnose various problems
Bugfixes:
- Fixed world overwriting not working when using full body avatar with calibrated tool anchors
- Fixed collider size being set to infinity using the "Set from local/global bounds" button when the bounds were invalid (thanks to @Aegis_Wolf to pointing this out)
- Some fixes for virtual keys to prevent repeated keypresses