Release Notes: 0.7.15.38394
Pushing out a new build so those updates don't get held up by the work on contextual tutorials 0.7.15.38394:
New Features:
- UpdatesDelay and UpdatesDelayWithValue nodes (similar to delay, but waits for a number of updates (ticks) rather than seconds)
- Added EXR texture export option (useful for exporting HDR textures)
- Added AcceptOutOfSightTouch to some touchable components, which allows them to receive touch events even if the player isn't looking at them
Tweaks:
- You can now only enable developer mode when in edit mode. Otherwise the option will be hidden
- Color dialog opened from the inspector will now spawn at more comfortable distance (thanks to @Aegis_Wolf for pointing this out)
- Group infos are now automatically fetched, rather than upon entry to the group home. This will let you save any group belonging homes when opening them from anywhere else.
- Added a quick "Loading..." text when opening messages in the Friends dialog to make it a little less confusing when it takes longer to load
Bugfixes:
- Added protections against changing sensitive properties on the User which could break the world
- Fixed z-fighting on the panel button icons
- Fixed ignored ZTest property for UnlitMaterial
- Fixed broken normal distortion on Reflection Material
- Fixed flipped horizontal UV's on the UV-sphere (SphereMesh). Existing instances have their UVScale auto-updated to preserve previous orientation
- Fixed broken PNG and JPG export for HDR textures (they'll be tonemapped on export though)