ObjectRoot (Component)

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ObjectRoot component as seen in the Scene Inspector


The ObjectRoot component marks a slot as the root of an object, where an object is the slot itself plus all of its child slots, recursively.


Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled

The button at the bottom of the component, "Remove all children object roots" will recursively delete any ObjectRoot components from this slot's children.


Setting a slot as the ObjectRoot helps the Scene Inspector's "up to object root" button find the root of the object.


Related Components

Related LogiX nodes