Fire On True (LogiX node)

From Neos Wiki
Jump to navigation Jump to search
Other languages:
English • ‎日本語 • ‎한국어
Fire On True
'Fire On True' LogiX node
Inputs
  Bool Condition
  User OnlyForUser
Outputs
  Impulse Pulse

The Fire On True node fires a single impulse whenever the input Condition becomes True.

Usage

After an impulse has been fired, the Condition must first be reset to False before any additional impulses can be fired.


User Handling

The second input to this node, OnlyForUser, exists to control which users fire the impulse when the Condition is met/changed. Its handling is as follows:

  1. If a User is specified in the OnlyForUser only fire for this user.
  2. If a User is not specified BUT the Node exists parented to a User then fire for the user it is parented to. This usually happens on avatars.
  3. Otherwise fire for all users.

Do not use Local User with this node. It will cause the node to fire for all users. Use Local Fire On True instead.

It is recommended to specify a user at OnlyForUser to ensure that the user for whom the impulse fires is predictable.


It is recommended to specify a user at OnlyForUser to ensure that the user for whom the impulse fires is predictable.

Multiple Impulses

This node will only fire one impulse in the event that Condition becomes True multiple times within a single impulse chain. Similarly this node will not fire an impulse if the Condition becomes True and then reset to False within a single impulse chain.

Examples

Node Menu

Flow
Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While