Fire On Change (LogiXノード)

From Neos Wiki
Jump to navigation Jump to search
This page is a translated version of the page Fire On Change (LogiX node) and the translation is 100% complete.
Other languages:
English • ‎日本語
Fire On Change
'Fire On Change' LogiX node
  Object Value
  User OnlyForUser
  Impulse Pulse

Fire On Changeノードは、入力の Value が変化するたびにインパルスを発生させます。



User Handling

The second input to this node, OnlyForUser, exists to control which users fire the impulse when the Condition is met/changed. Its handling is as follows:

  1. If a User is specified in the OnlyForUser only fire for this user.
  2. If a User is not specified BUT the Node exists parented to a User then fire for the user it is parented to. This usually happens on avatars.
  3. Otherwise fire for all users.

Do not use Local User with this node. It will cause the node to fire for all users. Use Local Fire On Change instead.

It is recommended to specify a user at OnlyForUser to ensure that the user for whom the impulse fires is predictable.




Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On False Fire On True Fire While True For
If Impulse Demultiplexer Impulse Multiplexer Local Fire On Change`1 Local Fire On False Local Fire On True Local Impulse Timeout
Local Leaky Impulse Bucket One Per Frame Pulse Random Sequence Timer Update Updates Delay
Updates Delay With Value While