Debug Text (LogiX node)
Debug Text | ||
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Inputs | ||
Impulse | Display | |
Float3 | Position | |
String | Text | |
Float | Size | |
Color | Color | |
Float | Duration | |
Outputs | ||
Impulse | OnDisplay |
The Debug Text node generates a temporary text visual with the specified properties when an impulse is received at Display
.
Usage
The Position
input determines the global position of the text visual center point. This defaults to being centered on the Debug Text node itself.
The Text
input determines the content of the text visual. Rich text parsing is enabled.
The Size
determines the size of the text visual. A value of 1 is recommended over the default which is very small.
The Color
determines the color of the text visual.
The Duration
input determines the number of seconds that the text visual persists.
The OnDisplay
output fires an impulse when the text is successfully displayed.
Slots for the debug visuals are produced under a non-persistent slot under the root slot named '_DEBUG'. Children are produced under that slot for each individual user for whom a debug node fires.
Examples
Node Menu
Debug | ||||||
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Back | Debug Axes | Debug Box | Debug Line | Debug Sphere | Debug Text | Debug Triangle |
Debug Vector | Estimated Master Clock Error |