CopyGlobalTransform (Component)
Jump to navigation
Jump to search
Copy Global Transform component as seen in the Scene Inspector
This article or section is a Stub. You can help the Neos Wiki by expanding it.

The CopyGlobalScale component is used to ensure that one object has the exact same global transform (position and rotation) as another object.
Fields
Fields | ||
---|---|---|
Name | Type | Description |
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated |
Enabled
|
Bool | Controls whether or not this component is enabled |
Source
|
Slot | The object that serves as the transform reference. |
_posDrive
|
IField<float3> | The field that is driven to match the global position of the source. This automatically gets populated with the scale field of the slot that this component is added to. |
_rotDrive
|
IField<floatQ> | The field that is driven to match the global rotation of the source. This automatically gets populated with the scale field of the slot that this component is added to. |