CopyGlobalScale (Component)

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Copy Global Scale component as seen in the Scene Inspector

The CopyGlobalScale component is used to ensure that one object has the exact same global scale as another object.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
Source Slot The object that serves as scale reference.
NonUniform Bool If true, non-uniform scale is preserved, otherwise the X scale of the source serves as X, Y and Z of the target.
_scaleDrive IField<float3> The field that is driven to match the global scale of the source. This automatically gets populated with the scale field of the slot that this component is added to.

Usage

Examples

Related Issues

#1123 - Add CopyGlobalScale component

Related Components