CopyGlobalScale (Component)
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Copy Global Scale component as seen in the Scene Inspector
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The CopyGlobalScale component is used to ensure that one object has the exact same global scale as another object.
Fields
Fields | ||
---|---|---|
Name | Type | Description |
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated |
Enabled
|
Bool | Controls whether or not this component is enabled |
Source
|
Slot | The object that serves as scale reference. |
NonUniform
|
Bool | If true, non-uniform scale is preserved, otherwise the X scale of the source serves as X, Y and Z of the target. |
_scaleDrive
|
IField<float3> | The field that is driven to match the global scale of the source. This automatically gets populated with the scale field of the slot that this component is added to. |
Usage
Examples
Related Issues
#1123 - Add CopyGlobalScale component