AutoLookAtUser (Component)

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Auto Look At User component as seen in the Scene Inspector

The AutoLookAtUser component can be used to make a slot rotate towards a given user or some user that is close to it.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
RetargetDistance Float The distance that the current target needs to be from the slot for it to pick a new target.
LerpSpeed Float The speed at which the slot rotates towards its target.
TargetedUser User The user that the slot is currently looking at.
AutoTarget Bool Whether or not the component should pick its own target.
ExcludeActiveUser Bool If this is true and the slot with this component is parented to a user, it won't look at that user.
SwingReference Float3
TwistReference Float3
MaxSwing Float
MaxTwist Float
_rotation IField<floatQ>

Usage

Examples

Related Issues

#272 - AutoLookAtUser, UserInterfacePositioner, PositionAtUser are difficult to use with Logix

#1526 - AutoLookAtUser Ignore Parent User Option

#1801 - Rename "LookAT" & "AutoLookAtUser" Component

#2296 - LookAtUser does not respect TargetAtLocalUser when in freecam Mode

#3148 - AutoLookAtUser looks *away* from the user, while LookAtUser looks *at* the user.

Related Components