Attach Sprite (LogiX node)

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Attach Sprite
'Attach Sprite' LogiX node
Inputs
  Impulse Attach
  Uri URL
  Slot Target
  Bool GetExisting
Outputs
  Impulse OnAttached
  SpriteProvider AttachedProvider

The Attach Sprite node creates a StaticTexture2D component on the Target slot and fills the component's URL field with the input URL. A SpriteProvider component is also created whose Texture field is filled with a reference to the newly created StaticTexture2D component.

Usage

If the GetExisting input is True this will not produce components which are exact duplicates of existing ones currently under the slot (i.e. the existing component's URL field is identical to the node's URL input). The input URL should be for a 2D image asset.


The newly attached SpriteProvider component is available from the AttachedProvider output for the duration of the impulse chain started by OnAttached.

Examples

Node Menu

Template:NodeMenu-Assets/en