ArrowMesh (Component)

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Arrow Mesh component as seen in the Scene Inspector

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated
Enabled Bool Controls whether or not this component is enabled
HighPriorityIntegration Bool
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Vector Float3
Sides Int
BodyRadius Float Determines the thickness of the base under the arrow.
HeadRadius Float Determines the radious of the arrows head's base.
HeadLength Float Determines the length of the arrow's head.
MinimalBodyLength Float Determines the arrow's length.
SphereOnZero Bool

Usage

Examples

Related Components