Difference between revisions of "Supported Features"

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<languages/>
== Asset Import ==
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<translate>
Asset importing is done by dragging files from local file browser dialog (tool depicted as a small yellow ball) or by simply hitting Ctrl+v for assets already copied in Windows clipboard.
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== Asset Import == <!--T:1-->
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Asset importing is done by dragging files from local file browser dialog (can be opened using the tool depicted as a small folder symbol) or by simply hitting Ctrl+v for assets already copied in Windows clipboard.
 
* [[3D Model Import]]
 
* [[3D Model Import]]
 
* [[Image Import]]
 
* [[Image Import]]
 
* [[Video Import]]
 
* [[Video Import]]
 
* [[Point Cloud Import]]
 
* [[Point Cloud Import]]
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* [[Text Import]]
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== Asset Export == <!--T:2-->
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Asset export is done by dragging object over the file browser dialog.
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* [[3D Model Export]]
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* [[Image Export]]
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* [[Video Export]]
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* [[Audio Export]]
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* [[Text Export]]
  
== Hardware Support ==
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== Hardware Support == <!--T:3-->
 
* [[HTC Vive]]
 
* [[HTC Vive]]
 
* [[Oculus Rift]]
 
* [[Oculus Rift]]
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* [[Vive Trackers]]
 
* [[Vive Trackers]]
 
* [[Screen Mode]]
 
* [[Screen Mode]]
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* [[GearVR]] (no public builds available)
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* [[Daydream]] (no public builds available)
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* [[Oculus Quest]]
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* [[Oculus Go]]
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* [[Pimax]]
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</translate>

Revision as of 14:18, 17 December 2019

Other languages:
Deutsch • ‎English • ‎日本語

Asset Import

Asset importing is done by dragging files from local file browser dialog (can be opened using the tool depicted as a small folder symbol) or by simply hitting Ctrl+v for assets already copied in Windows clipboard.

Asset Export

Asset export is done by dragging object over the file browser dialog.

Hardware Support