Difference between revisions of "Supported Features"

From Neos Wiki
Jump to navigation Jump to search
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
  
== Asset Importing ==
+
== Asset Import ==
Asset importing is done by dragging files from local file browser dialog (tool depicted as a small yellow ball) or by simply hitting Ctrl+v for assets already copied in Windows clipboard.
+
Asset importing is done by dragging files from local file browser dialog (can be opened using the tool depicted as a small folder symbol) or by simply hitting Ctrl+v for assets already copied in Windows clipboard.
 
* [[3D Model Import]]
 
* [[3D Model Import]]
 
* [[Image Import]]
 
* [[Image Import]]
 
* [[Video Import]]
 
* [[Video Import]]
 
* [[Point Cloud Import]]
 
* [[Point Cloud Import]]
 +
* [[Text Import]]
 +
 +
== Asset Export ==
 +
Asset export is done by dragging object over the file browser dialog.
 +
* [[3D Model Export]]
 +
* [[Image Export]]
 +
* [[Video Export]]
 +
* [[Audio Export]]
 +
* [[Text Export]]
 +
 +
== Hardware Support ==
 +
* [[HTC Vive]]
 +
* [[Oculus Rift]]
 +
* [[Windows Mixed Reality]]
 +
* [[Leap Motion]]
 +
* [[Vive Trackers]]
 +
* [[Screen Mode]]
 +
* [[GearVR]] (no public builds available)
 +
* [[Daydream]] (no public builds available)
 +
* [[Oculus Quest]]
 +
* [[Oculus Go]]
 +
* [[Pimax]]

Revision as of 07:22, 20 April 2019

Asset Import

Asset importing is done by dragging files from local file browser dialog (can be opened using the tool depicted as a small folder symbol) or by simply hitting Ctrl+v for assets already copied in Windows clipboard.

Asset Export

Asset export is done by dragging object over the file browser dialog.

Hardware Support