Release Notes: 0.7.12.21160
Revision as of 00:57, 19 April 2019 by Bombitmanbomb (talk | contribs) (Created page with "Another update, mostly concerning shaders 0.7.12.21160: - Projection 360 Material now supports angle offset (so you can rotate or shift the proje...")
Another update, mostly concerning shaders 0.7.12.21160:
- Projection 360 Material now supports angle offset (so you can rotate or shift the projected image)
- Projection 360 Material now supports a secondary texture, allowing you to blend between two different Skyboxes
- Most materials now support OffsetFactor and OffsetUnit properties, which allow you to adjust depth offset when two meshes are at exactly the same position (to get rid of Z-fighting)
- Fixed Billboard mode for the Unlit Material causing the Billboards to stretch weirdly in some scenarios