Material

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Material is an asset type used for rendering visuals in Neos. The type of the material and its properties determine the look of the object and how it interacts with lighting in the scene.

Materials can be represented as physical objects called Material Orbs, which can be loaded into the Material Gun, dropped over inspector or placed into various virtual devices. Material Orb is however only a visual representation and isn't necessary for the material to function.

Creating New Materials