LogiX Nodes

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LogiX Node Menu:

LogiX 1st Page.png

18th April 2019 = 428 LogiX Nodes

Nodes List - Line ONE

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Actions:

--

++

Drive

Write

Write Latch


Audio:

Audio Clip Input

PlayOne Shot


Avatar:

Body Node Slot

Equip Avatar

Nearest User Hand

Nearest User Head


Colliders:

Sphere Detector


Color:

Alpha Blend

From HSL

From HSV

Hue

To HSL

To HSV


DEBUG:

Jump To Pulse (DEBUG)


Flow:

Events (sub-menu)

--- On Activate

--- On Deactivated

--- On Destroy

--- On Destroying

--- On Duplicate

--- On Loaded

--- On Paste

--- On Start


Flow:

Boolean Latch

Delay

Delay With Value

Dynamic Impulse Receiver

Dynamic Impulse Receiver With Value 1

Dynamic Impulse Trigger

Dynamic Impulse Trigger With Value 1

Fire On Change

Fire On True

Fire While True

For

If

Impulse Multiplexer

One Per Frame

Sequence

Timer

Update

Updates Delay

Updates Delay with Value

While


Nodes List - Line TWO

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Input

bool

bool2

bool3

bool4

dT

Enum Input 1

Euler

float

float2

float3

float4

Impulse

int

int2

int3

int4

RGBA

String

T

T*10

T/10

T/2

uint

unit2

uint3

uint4

UtcNow

Input

Uncommon (submenu)

--- byte

--- double

--- double 2

--- double 3

--- double 4

--- long

--- long 2

--- long3

--- long4

--- sbyte

--- short

--- ulong

--- ushort


Input Devices

Controllers (submenu)

--- Standard Controller

Haptics (submenu)

--- Trigger Haptics In Hierarchy

--- Trigger Haptics On Controller

Keyboard (submenu)

--- Key held

--- Key Pressed

--- Key Released

--- Type Delta

Mouse (submenu)

--- Left Mouse Button Held

--- Left Mouse Button Pressed

--- Left Mouse Button Released

--- Middle Mouse Button Held

--- Middle Mouse Button Pressed

--- Middle Mouse Button Released

--- Mouse Movement Delta

--- Mouse Position

--- Mouse Scroll Wheel Delta

--- Right Mouse Button Held

--- Right Mouse Button Pressed

--- Right Mouse Button Released

Interaction

Grabbable (submenu)

--- Grabbable Grabber

--- Is Grabbable Grabbed

--- Is Grabbable Scalable

--- On Grabbable Grabbed

--- On Grabbable Released

Locomotion

On Grip End

On Grip Start

On Grip Stay

Math

Abs

Acos

Asin

Atan

Atan2

Avg

Ceil

Ceil To int

Clamp

Clamp01

Constant Lerp

Cos

Exp

Floor

Floor To int

Is Between

Lerp

Log

Log N

Log10

Max

Min

Multi Lerp

Pow

Remap

Remap -1..1 to 0..1

Repeat

Round

Round to int

Sign

Simplex Noise

Sin

Slerp

Smooth Lerp

Sqrt

Tan

Binary (Math submenu)

--- Adder

--- Compose Bits Byte

--- Compose Bits Int

--- Compose Bits Long

--- Compose Bits Sbyte

--- Compose Bits Short

--- Compose Bits Uint

--- Compose Bits Ulong

--- Compose Bits Ushort

--- Extract Bits Byte

--- Extract Bits int

--- Extract Bits Long

--- Extract Bits Sbyte

--- Extract Bits Short

--- Extract Bits Uint

--- Extract Bits Ulong

--- Extract Bits Ushort

--- HalfAdder

Constraints (Math submenu)

--- e

--- 𝛑

--- 𝛑/2

--- Ʈ

--- Φ

Date Time

--- Day

--- DayOfWeek

--- DayOfYear

--- Hour

--- Millisecond

--- Minute

--- Month

--- Second

--- Ticks

--- Year

Random (Math submenu)

--- Random Float

--- Random Float2

--- Random Float3

--- Random Grayscale

--- Random Hue

--- Random int

--- Random Point In Circle

--- Random Point In Cube

--- Random Point In Sphere

--- Random Point In Square

--- Random Point On Circle

--- Random Point On Cube

--- Random Point On Sphere

--- Random Point On Square

--- Random RGB

--- Random RBGA

--- Random Rotation


Rotation (Math submenu)

--- Axis Angle

--- Euler Angles

--- From Euler

--- From To Rotation

--- Inverse Rotation

--- Look Rotation

TimeSpan (Math submenu)

--- Days

--- Hours

--- Milliseconds

--- Minutes

--- Seconds

--- Ticks

--- Total Days

--- Total Hours

--- Total Milliseconds

--- Total Minutes

--- Total Seconds


Network

GET String

Operators

-

--

!

!=

%

&

?:

??

^

|

|V|

|V|²

+

++

<

<<

==

>

>>

x

xdT

÷

o

.

1-x

A^-1

Cross

Determinant

Distance

Get Type

IsNull

-n

NAND

NOR

Normalized

NotNull

Pack rgba

Pack xy

Pack xyz

Pack xyzw

Project

ROL

ROR

To String

Unpack xy



Operators

Parsing (Operators submenu)

--- Parse Bool

--- Parse Bool2

--- Parse Bool3

--- Parse Bool4

--- Parse Byte

--- Parse Color

--- Parse Date Time

--- Parse Decimal

--- Parse Double

--- Parse Double2

--- Parse Double3

--- Parse Double4

--- Parse Float

--- Parse Float Q

--- Parse Float2

--- Parse Float3

--- Parse Float4

--- Parse int

--- Parse int2

--- Parse int3

--- Parse int4

--- Parse Long

--- Parse Long2

--- Parse Long3

--- Parse Long4

--- Parse Sbyte

--- Parse Short

--- Parse Uint

--- Parse Uint2

--- Parse Uint3

--- Parse Uint4

--- Parse Ulong

--- Parse Ushort

Nodes List - Line THREE

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Physics

Apply Character Force

Apply Character Impulse

As Character Controller

Character Controller User

Character Ground Collider

Character Linear Velocity

Find Character Controller

Is Character Controller

Is Character On Ground

On Collision End

On Collision Start

On Collision Stay

Raycast One

Raycaster

Set Character Velocity


Playback

Clip Length

IsLooped

IsPlaying

Normalized Position

Pause

Pause/Resume

Play

Playback State

Position

Resume

Set Loop

Set Normalized Position

Set Position

Set Speed

Shift Position

Speed

Stop


Slots

Children Count

Destroy Slot

Destroy Slot Children

Duplicate Slot

Find Child By Name

Find Child By Tag

Get Active User

Get Active User Root

Get Child

Get Object Root

Get Parent Slot

Get Slot

Get Slot Active

Get Slot Active Self

Get Slot Name

Get Tag

Has Tag

Index Of Child

Root Slot

Set Parent

Set Slot Active Self

Set Slot Name

Set Tag


String

Quick Format (String submenu)

--- To Time String

String

+

x

Capitalize

Index Of String

Is String Empty

Replace First Substring

Replace Substring

Reverse String

String Insert

String Length

String Remove

Substring

To Lower

To Upper

Trim String


Tools

Dequip Tooltip

Equip Tooltip

Get Tooltip

Has Tooltip

Raw Data Tooltip Events


Transform

Global Transform


Users


Nodes List - Line FOUR

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Variables: (submenu)

Bool

Bool2

Bool3

Bool4

Byte

Color

DateTime

Double

Double2

Double2x2

Double3

Double3x3

Double4

Double4x4

DoubleQ

Float

Float2

Float2x2

Float3

Float3x3

Float4

Float4x4

FloatQ

Int

Int2

Int3

Int4

Long

Long2

Long3

Sbyte

Short

Slot

String

Uint

Uint2

Uint3

Uint4

Ulong

User

Ushort

World (submenu)

Open World

OpenWorld Link


Cache

Delay

Demultiplex

Display

Display Impulse


Nodes List - Line FIVE

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Impulse Relay

Multiplex

Pick Random

Relay

Updating Relay