Difference between revisions of "If (LogiX node)"
Jump to navigation
Jump to search
(Skeleton the IF node Page) |
m (Fix formatting) |
||
Line 1: | Line 1: | ||
− | <noinclude> | + | <noinclude>[[Category:LogiX|If]][[Category:LogiX: Flow|If]]</noinclude> |
− | [[Category:LogiX|If]] | ||
− | [[Category:LogiX: Flow|If]] | ||
− | </noinclude> | ||
− | |||
==Description== | ==Description== | ||
If can be used to redirect an Impulse depending on a Boolean Condition. When the Trigger impulse is fired if the connected Condition is True then "On True" will fire otherwise "On False" will fire. | If can be used to redirect an Impulse depending on a Boolean Condition. When the Trigger impulse is fired if the connected Condition is True then "On True" will fire otherwise "On False" will fire. |
Revision as of 02:10, 12 February 2020
Description
If can be used to redirect an Impulse depending on a Boolean Condition. When the Trigger impulse is fired if the connected Condition is True then "On True" will fire otherwise "On False" will fire.
Inputs | Outputs | |
Impuse: Trigger | Impuse: On True | |
Boolean: Condition | Impuse: On False |