Difference between revisions of "LogiX: If"

From NeosVR Wiki
Jump to navigation Jump to search
(Skeleton the IF node Page)
(No difference)

Revision as of 01:09, 12 February 2020


If can be used to redirect an Impulse depending on a Boolean Condition. When the Trigger impulse is fired if the connected Condition is True then "On True" will fire otherwise "On False" will fire.

Inputs Outputs
Impuse: Trigger Impuse: On True
Boolean: Condition Impuse: On False

Back Events Boolean Latch Delay Delay With Value Dynamic Impulse Receiver Dynamic Impulse Receiver With Value`1
Dynamic Impulse Trigger Dynamic Impulse Trigger With Value`1 Fire On Change Fire On True Fire While True For If
Impulse Multiplexer One Per Frame Sequence Timer Update Updates Delay Updates Delay With Value