Difference between revisions of "Supported Features"
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== Hardware Support == <!--T:3--> | == Hardware Support == <!--T:3--> | ||
− | * [ | + | * [https://www.vive.com/jp/ HTC Vive/Vive Pro/Vive Pro Eye] |
− | * [ | + | * [https://www.oculus.com/rift-s/ Oculus Rift/Rift S] |
− | * [ | + | * [https://docs.microsoft.com/en-us/windows/mixed-reality/discover/immersive-headset-hardware-details Windows Mixed Reality] |
− | * [ | + | * [https://www.ultraleap.com/product/leap-motion-controller/ Leap Motion] |
− | * [ | + | * [https://www.vive.com/us/accessory/vive-tracker/ Vive Trackers] |
− | * [ | + | * [https://en.wikipedia.org/wiki/Computer_monitor Screen Mode] |
− | * [ | + | * [https://www.oculus.com/gear-vr/ GearVR] (no public builds available) |
− | * [ | + | * [https://arvr.google.com/intl/en-us/daydream/ DayDream] (no public builds available) |
− | * [ | + | * [https://www.oculus.com/quest-2/ Oculus Quest/Quest2] |
− | * [ | + | * [https://www.oculus.com/go/ Oculus Go] |
− | * [ | + | * [https://www.pimax.com/ Pimax] |
+ | * [https://www.bhaptics.com/ bHaptics] | ||
</translate> | </translate> |
Revision as of 15:17, 17 December 2020
Asset Import
Asset importing is done by dragging files from local file browser dialog (can be opened using the tool depicted as a small folder symbol) or by simply hitting Ctrl+v for assets already copied in Windows clipboard.
Asset Export
Asset export is done by dragging object over the file browser dialog.
Hardware Support
- HTC Vive/Vive Pro/Vive Pro Eye
- Oculus Rift/Rift S
- Windows Mixed Reality
- Leap Motion
- Vive Trackers
- Screen Mode
- GearVR (no public builds available)
- DayDream (no public builds available)
- Oculus Quest/Quest2
- Oculus Go
- Pimax
- bHaptics