Difference between revisions of "Slot"

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(Rewrite from a list to plain text and add some links.)
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* Slots provide structure to Worlds.
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Everything in Neos is a '''slot'''. Slots can be moved, rotated, and scaled. [[Component|Components]] can be attached to a slot to provide extra functionality, such as making a slot [[Grabbable_(Component)|grabbable]].
* Each World has exactly one Root Slot.
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* Worlds can contain any number of Slots next to the single Root Slot.
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Slots can be contained in other slots. A slot is a '''child''' if it is contained within another slot; that slot is its '''parent'''. Children move along with their parents.
* Slots are organized in a hierarchy.
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* Each Slot can contain any number of Components.
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Every world has a root slot, under which everything else is placed. The resulting tree of slots is also called the ''hierarchy''.
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Slots can be browsed and examined in the [[Scene Inspector Dialog|Scene Inspector]].

Revision as of 01:13, 3 January 2021

Everything in Neos is a slot. Slots can be moved, rotated, and scaled. Components can be attached to a slot to provide extra functionality, such as making a slot grabbable.

Slots can be contained in other slots. A slot is a child if it is contained within another slot; that slot is its parent. Children move along with their parents.

Every world has a root slot, under which everything else is placed. The resulting tree of slots is also called the hierarchy.

Slots can be browsed and examined in the Scene Inspector.